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Sid meiers starships and beyond earth3/24/2023 ![]() ![]() Most of these offer missions that’ll earn you influence – which eventually allows you to permanently add new planets (and their resources) to your federation – as well a specific reward like “one free technology.” Though the map isn’t shrouded in the usual fog of war, you will have to venture away from your home world before new planets actually materialize. After you’ve assembled your first two ships, you can finally start exploring. Assuming you’ve got the currency, you can build basically anything you dream up and then continue to upgrade as you progress. Plus, you can always sell upgrades back (at a lower price) should you change your mind. ![]() Want a speedy, stealthy recon ship or an impenetrably armored aircraft carrier? Totally doable. Ships consist of nine modules ranging from engines to shields to canons, and each module can be upgraded individually, which means it’s totally possible to build highly specialized and vastly different vessels depending on your choices. ![]() Play Your home world also serves as a port where you can completely customize your fleet. ![]() This planet both serves as the lynchpin of your federation (protect it at all costs!) and passively produces various resources including metal, technology, food, and energy, which fuel the expansion of your interstellar empire. Once you pick your captain and set your basic campaign parameters, the actual game opens with a quick look at your home planet, which appears as a single space on the star-smattered, hex-based map of the surrounding galaxy. Similarly, you must choose one of eight leaders, all of whom provide a specific perk, such as an additional starting ship or bolstered production of a specific resource. Supremacy, for example, grants a free random Wonder at the beginning of the game. As in Beyond Earth, you start by selecting an affinity – Supremacy, Harmony, or Purity – each of which offers its own unique benefits that could help shape your overall approach. “Eventually you run into other civilisations doing the same thing and you will recognise some of the leaders from Civilization: Beyond Earth."Īs for the specifics, Starships is due out ‘early 2015’ and will be available for Windows, Mac and iPad.Play Meier himself demoed the game for the first time publically, walking PAX South attendees through the opening portion of an average campaign. “My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration.” "Develop a fleet then take it into the galaxy and in each star system you visit, there will be some sort of mission, a problem to solve, some way that you can help the people living there.” “The key elements are designing and building your own starships," Meier said. Speaking about his new project, Sid Meier revealed a number of new gameplay details - namely that players will take on the role of an admiral of a federation of planets. Released towards the end of last year, reaction to Beyond Earth was decidedly mixed. Owners of the recent Civilization: Beyond Earth will also be treated to cross-connectivity between games, although the specifics of this have yet to be revealed. Players will expand their forces with new technologies and customisable spaceships, then do battle across numerous “dynamically generated combat encounters” as they taken control of the galaxy. The game will focus on controlling a fleet of space vessels as you journey across the galaxy, protecting plants while amassing an army for your growing galactic federation. Strategy fans, brace yourself - Firaxis has just announced Sid Meier's Starships a space 4X follow-up of sorts for Civilization: Beyond Earth. ![]()
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